===========================================================================
Archive Maintainer :
Advanced engine needed : Limit removing port (prboom+ is recommended)
Primary purpose : Single play
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Title : Whitemare
Filename : whitemar.wad
Release date : 19.01.2011
Authors : Russian Doom Community (see below)
Email Address :
archirage@gmail.com
Other Files By Authors : Heroes' Tales, freak3.zip, freak4.zip, freak5.zip
Description : Megawad, based on "winter" theme from Russian
Doom Community. The demons have decided to ruin
the winter's fun of Christmas and New Year's
celebrations to people, so your task is prove
those stupid bastards wrong. The base of this
megawad are 12 improved maps (map 01 - map 06,
map 08-map 11, map 14, map 16) from speedmapping
contests №5, which took place on 19.12.2010 on
iddqd.ru forum. The rest levels were added some
time later, some maps were seriously reworked,
and others have been put in wad almost without
any changes at all. Have a good game.
Additional Credits to : ID Software, Raven Software, Monolith Productions
for Blood, 3DRealms for Duke Nukem 3d, Cherepoc
for Mogor's sprites, BeeWen for Titlepic,
pixiv ID 1898492 for Interpic, 3EPHOEd for
Russian Doom Builder, all authors of music
(see below for more detail).
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* What is included *
New levels : 19
Sounds : Yes (SS Nazi sounds replaced)
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : Yes (Mapinfo and Gameinfo lumps)
Other files required : No
* Play Information *
Game : Doom 2
Map # : map01 - map17, map31, map32
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 18.12.2010 - 19.01.2011
Editor(s) used : DoomBuilder 1.68 (3EPHOEd edition), XWE 1.16,
DoomBuilder 2, Photoshop CS 8.0 and others.
Known Bugs : Maps 12 and 31 don't work correctly with
-complevel 2 in prboom+
May Not Run With... : wrong port
Tested With : prboom-plus 2.5.0.8, prboom-plus 2.5.0.9test,
GZDoom 1.5.2, Eternity 3.40.00
List of maps and authors:
Map 01. Ice Canyon (Dragon Hunter)
Map 02. North Base (Bed.intruder)
Map 03. Sacrifice (Archi)
Map 04. LDFXGESA (Memfis)
Map 05. The Ancient Mysteries (Cybermind)
Map 06. Frozen Point (NRM)
Map 07. Ledges of Pain (Archi)
Map 08. Ice Cavern (Nil)
Map 09. Coldblood (Ameba)
Map 10. Sweet House (Slavius)
Map 11. Nord Keep (Shadowman)
Map 12. Kleptomania (BeeWen)
Map 13. The Abandoned Base (Cybermind)
Map 14. Hopeless Joy (BeeWen)
Map 15. Arctic Heart (Dragon Hunter)
Map 16. Depraved Feast (Arsenikum)
Map 17. The End (Archi)
Map 31. Ice Riff (Archi)
Map 32. Mogor's House (Shadowman)
The sources of Music:
map 01 - AV.wad, map 20
map 02 - "Dune 2: The Building of a Dynasty"
map 03 - Amon Amarth - Free will sacrifice
map 04 - 2002ado.wad, e1m4, Paul Corfiatis
map 05 - Mark Anthony Klem - "Dance of the Sugarplum Lunatic"
(MAP30 from Memento Mori II)
map 06 - Sepultura - Refuse, Resist
map 07 - original (by Archi)
map 08 - "Ultima Underworld 2"
map 09 - Front's March (Strife: Quest for the Sigil - map10)
map 10 - Avenged Sevenfold - A Little Piece Of Heaven
map 11 - "Realm of Arcania 2"
map 12 - "Dead Sity" - F.S.O.L. (Future Sound of London).
map 13 - Tom Mustaine - "More" (MAP05 from TNT Evilution)
map 14 - "Dead Sity" - F.S.O.L. (Future Sound of London).
map 15 - "Chaser"
map 16 - rpg_boss by Cyn
map 17 = Titlepic
map 31 - Sonic 3 - Ice Cap Zone, Howard Drossin
map 32 - "Time Trapped Isle" song from "Killing Time"
Titlepic - original (by Arsenikum)
Interpic - videogame "Realm of Arcania 2"
D_READ_M - videogame "The Elder Scrolls: Daggerfall"
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/